Apex Legends devs explain why they haven’t nerfed Seer despite dominance

Seer has been the talk of the town in Apex Legends with players getting sick of his intelligence gathering abilities. There are pleas for nerfs, which Respawn hears, but the developers haven’t been able to find the right changes for him yet.

It’s hard to get into a game of Apex Legends now without being scanned by a seer from every direction. While other scan legends⁠—Bloodhound, Valkyrie, and Crypto⁠—have always had their place in the meta, Seer has actually replaced them all.

The chorus of complaints piles up from players as they beg Respawn for nerfs to the Ambush Artist. Professional players and casuals alike want something to happen, but the Apex Legends team didn’t pull the trigger.

According to developer Devan McGuire, there’s a simple reason for this: they haven’t found the right Seer nerf yet.

“Given the recent rise of Seer in the Meta, we find that the power of Seer’s passive has taken it to great extremes, and it’s been a big topic of discussion in our balance sheet meetings,” he explained to Reddit.

“We don’t have any updates at this time, but targeting the power of Seer’s passive is something we’ve been actively looking at.”

Respawn Entertainment

Seer is a controversial topic in the Apex Legends community.

Seer’s passive ability, Heart Seeker, can chase enemies within 75 yards. All the Seer has to do is spin around with his arms outstretched and he can get a sense of who is around. This is incredibly useful knowledge when you enter a new area on the map.

It was the first thing Respawn nerfed when Seer in Apex Legends Season 10 came out, but it’s still one of the most powerful tools in the game to this day. It’s basically a no-cooling scan with nearly 100% accuracy on an enemy’s position.

That ability was also a struggle for the developers to balance from day one. McGuire explained to players that Seer’s Heart Seeker would originally notify enemies when they were scanned, but it would hinder the Ambush Artist more than help.

“Early in Seer’s development, we prototyped to give enemies feedback when the heartbeat stopped,” he said. “Since it was related to Seer’s camera movements and actions, it became an annoyance to have each report spread to other clients and obfuscate other audio/scan battle information that was actively influencing the player.

“It also made seer teammates angry that enemies jumped on them because the seer was just ‘looking around’ and relaying the information to the opponents.

“We even had the heartbeat in the enemy player’s head at one point telling them they were being followed. It was terrifying and caused panic in players to feel constantly haunted by this presence, so we withdrew from it. “

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No seer nerf will go live until Respawn finds a way to balance the Ambush Artist without ruining his identity.

The current iteration of Seer’s passive is much more powerful, so there has to be a balance. With the pressure related to nerving the wider scan meta, there’s a lot that Respawn needs to consider when making changes for him.

However, all they won’t do is give up his identity, and until they find a way that’s the best of both worlds, there won’t be any Seer nerfs —or broader scan meta-changes – in Apex Legends.

“We are actively investigating the frustration that can come from these abilities and are finding ways to reduce it without crippling the identities of the Legends who use them,” McGuire added.

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