Intel Arc A770 Flagship Alchemist GPU Shown in Blender’s Cycles with Ray Tracing

In case you didn’t know, the Blender Cycles is a render engine with a physically based path tracer that was introduced over a decade ago. As time progressed, the rendering pipeline shifted from CPU rendering to GPU rendering and now supports CUDA/OptiX for NVIDIA GPU and OpenCL acceleration for AMD GPUs. The upcoming Blender 3.3 LTS update now brings rendering cycles for the Intel API. This allows Intel GPUs to take full advantage of their architectures.

At SIGGRAPH 2022, Bob Duffy, Intel’s Director of Graphics Community Engagement, showcased Intel’s Tiger Lake-based system running on Blender Cycles with live denoising on Arc A770 GPU along with ray tracing. The CPU used here is the NUC 11 Extreme with Intel 11th Gen Core KB series. Although the NUC 11 was used here, it has long been known that the Arc A series will be combined with NUC 12 Extreme.


Just a few days ago, Intel announced the Arc A50 and A40 GPUs designed for professional work. These cards are specifically designed for ray tracing acceleration, video encoding, and machine learning. However, both cards are based on the low-end Alchemist GPU. We are waiting for the ACM-G10 based Arc PRO model, which will most likely be announced at a later date.


Intel’s Arc A770 will be the flagship model of the Alchemist desktop series and will feature a full ACM-G10 GPU with 32 Xe-Cores and 16GB of GDDR6 memory.

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