Night maps were once a staple of Rainbow Six Siege, but Ubisoft removed them in 2019 due to gameplay issues. After much community appeal, the developers are rethinking their stance—but there’s a catch.
Once upon a time in Rainbow Six, every map had a night variant. The after dark battlefields had grungy lighting and an interesting atmosphere around them that resonated with players.
However, they were slowly removed over a year—first from ranked queues in 2018 due to concerns about “competitive gameplay”, and then all coming together in Operation Ember Rise in late 2019. They were only made available through custom games, but even that is gone. .
Their removal sparked a bit of controversy, especially in the casual community who liked the different feel. While some maps are darker lit, such as the rainy skies of Hereford Base, players want both sunny days and starry nights in their siege battlefields.
This appeal to the community has led Ubisoft to reconsider their stance.
“Whenever we choose to create a night map, we need to make sure it is well lit to allow for the most balanced and competitive environment possible,” the developers stated in an April 29 AMA. “It doesn’t matter whether a future map is day or night, but the lighting of the map must provide fair play.”
If they can make the gameplay fair, they will add nighttime variants. However, this open door has a minor drawback: previous cards will not gain reskins and it will only be future cards returning in the dark.
“We have no plans to convert past maps into night maps, but we are not closing the door on future maps,” the developers concluded.
An answer to night cards. pic.twitter.com/Al1KmMC2mV
— Rainbow Six Siege (@Rainbow6Game) April 29, 2022
While there’s no time frame or guarantee, with three Siege cards in development in Year 7, including the recently released Emerald Plains, there could be more in this area in the months and years to come.