Riot Games Forced To Briefly Disable Valorant Competitive Queue To Fix Flash Exploitation

Riot Games announced on August 10 that the Valorant Competitive queue had been disabled due to an exploit that granted players immunity from flash. Fortunately, the game-breaking exploit was fixed within a few hours.

The exploit involved changing one setting in Valorant, the Hide User Interface in Game. Players just had to turn it On and flashes of Breach, Phoenix, Skye, Yoru and KAY/0 stopped working as intended.

The setting is supposed to make the UI on a player’s screen invisible, but due to the glitch, it had the adverse effect that flashes from enemies and allies didn’t work on their screen.

Zellsis discovered Valorant flash glitch

The exploit was brought to the public’s attention on Twitter via Sentinels player Jordan “Zellsis” Montemurro.

Zellsis’s original tweet stands at over 20,000 likes and 1,000 retweets at the time of writing.

In the video, Zellsis changed his settings and had an ally Skye flash him as soon as the round started. His teammate was seen completely flashed while Zellsis still had full vision. He then tested it with an enemy Phoenix flash and again he could still see perfectly after it went off in his line of sight.

His coach Shane ‘Rawkus’ Flaherty could hear you screaming in disbelief in the background.

Other Valorant players and personalities shared the exploit throughout the day to spread the word and reach out to Riot Games for a solution.

Valorant Competitive queue returns hours later

With Riot quickly aware of the critical issue, competing queues were shut down. As a result, only casual games could be played for a short period of time while developers worked on a fix.

Fortunately, the fans didn’t have to wait long. Just five hours after the queues were lifted, Riot announced that the exploit had been resolved and that Competitive Play was back online.

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